Zak Katara
Zak Katara
3D Generalist at Hybrid Medical Animation
Minneapolis, United States

About

I am a look development artist and 3D generalist at Hybrid Medical Animation. Most of my specialty resides in procedural asset development, FX and simulation, look development, lighting, material creation, rendering, compositing, and post production/color work, although I have interest and experience in all aspects of the 3D content creation pipeline.
I have a very strong passion for problem solving, and I enjoy learning new technologies and techniques involved in creating more efficient 3D productions, resulting ultimately in a higher quality of work and novel workflows.
My primary 3D software for production at Hybrid is Houdini and Maya + Redshift, however I have experience in many software packages and I always have a strong desire to learn more. The foundational technical knowledge that is acquired through learning multiple 3D software packages compounds on my ability to learn new technologies faster and compare workflows and pipelines between each.

Skills

LightingIndustrial Design3D Animation3D ModelingTexturingDrawingGraphic DesignPhoto-manipulationCompositing2dConcept Art

Software proficiency

Cinema 4D
Cinema 4D
Redshift
Redshift
Fusion 360
Fusion 360
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
After Effects
After Effects
Houdini
Houdini
Marvelous Designer
Marvelous Designer
Blender
Blender

Experience

  • 3D Generalist and Look Development Artist at Fuse Animation
    Minneapolis
    October 2017 - October 2019

    As a 3D Generalist and Look Development artist I handled the lighting, material work, scene setup, and post production on animations and illustrations

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